Post jam update
The Fall of the Chronotyrant » Devlog
- Add a party-build screen at the start of the campaign (although you can just hit the "randomize and go" to get the legacy experience)
- Fixed up skill based healing (teas, resurrection, walk it off)
- Make the path page presentable and selecting paths actually matter
- Added UI/UX sounds, as well as the villain's monologue
- Updated all the tooltip presentation to be more readable, have more context, and provide extended context if ALT is held down
- Added basic attack animations and made attack arrows more presentable
- Added coloring to attack button UX to show if it will kill off the target
- Added the Paladin class and the ability to bodyguard another player
Files
game.zip Play in browser
47 days ago
The Fall of the Chronotyrant
Defeat the Chronotyrant before he erases each hero from time!
Status | In development |
Author | Habidakus |
Genre | Strategy |
Tags | Dark Fantasy, Godot, No AI, Turn-based |
More posts
- More features (slimes et al)39 days ago
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