Post jam update


  • Add a party-build screen at the start of the campaign (although you can just hit the "randomize and go" to get the legacy experience)
  • Fixed up skill based healing (teas, resurrection, walk it off)
  • Make the path page presentable and selecting paths actually matter
  • Added UI/UX sounds, as well as the villain's monologue
  • Updated all the tooltip presentation to be more readable, have more context, and provide extended context if ALT is held down
  • Added basic attack animations and made attack arrows more presentable
  • Added coloring to attack button UX to show if it will kill off the target
  • Added the Paladin class and the ability to bodyguard another player

Files

game.zip Play in browser
47 days ago

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